Post by Admin on Aug 30, 2009 15:12:14 GMT -5
Monks use their martial arts to inflict heavy damage on their foe. They are the epitome of discipline and physical strength, even becoming almost god-like in their power.
Prerequisites: Completed at least one branch of the Fighter Class
HP 4x
MP 3x
Freebie Skill:
Raging Fist - Does heavy physical damage to one foe. 10 MP
Branch A-1:
Tiger Strike - Deals medium physical damage to one foe. May cause paralysis for 3 turns. 15 MP
Branch B-1:
Earth Break - Deals medium Earth damage to one foe. 15 MP
Branch A-2:
Rising Phoenix - Deals medium fire damage to one foe. May cause Stun for 1 turn. 20 MP
Branch B-2:
Razor Gale - Deals medium Wind damage to one foe. 15 MP
Branch A-3:
Viper Grip - Deals medium physical damage to one foe. May cause Poison for three turns. 15 MP.
Branch B-3:
Rain of Blows - Deals heavy water damage to one foe. 20 MP
Branch A-4:
Dragon's Tooth - Deals heavy physical damage to one foe. May cause Bleed three turns and Stun for one turn. 25 MP
Branch B-4:
Shining Fist - Deals heavy Holy damage to one foe. May cause Blind. 20 MP
Final Move; Branch A:
Costs 3 AP
Rise of the Four Guardians - User gains protection from dragon scales, the ability to stretch limbs, phoenix-like wings, and claws of a tiger for two turns. After two turns, Slow is cast on them for one turn, allowing them only one action and they are reduced to 1/2 HP. 50 MP
Final Move; Branch B:
Costs 3 AP
Rage of the Gods - User becomes almost God-like. They begin to glow with an omnipotent light, becoming immune to damage for two turns. They do any of the elemental damage that they can do with moves before it with each strike. After the two turns, they are reduced to 1/4th their HP and are Slow, allowing them only one action for one turn. 50 MP
Prerequisites: Completed at least one branch of the Fighter Class
HP 4x
MP 3x
Freebie Skill:
Raging Fist - Does heavy physical damage to one foe. 10 MP
Branch A-1:
Tiger Strike - Deals medium physical damage to one foe. May cause paralysis for 3 turns. 15 MP
Branch B-1:
Earth Break - Deals medium Earth damage to one foe. 15 MP
Branch A-2:
Rising Phoenix - Deals medium fire damage to one foe. May cause Stun for 1 turn. 20 MP
Branch B-2:
Razor Gale - Deals medium Wind damage to one foe. 15 MP
Branch A-3:
Viper Grip - Deals medium physical damage to one foe. May cause Poison for three turns. 15 MP.
Branch B-3:
Rain of Blows - Deals heavy water damage to one foe. 20 MP
Branch A-4:
Dragon's Tooth - Deals heavy physical damage to one foe. May cause Bleed three turns and Stun for one turn. 25 MP
Branch B-4:
Shining Fist - Deals heavy Holy damage to one foe. May cause Blind. 20 MP
Final Move; Branch A:
Costs 3 AP
Rise of the Four Guardians - User gains protection from dragon scales, the ability to stretch limbs, phoenix-like wings, and claws of a tiger for two turns. After two turns, Slow is cast on them for one turn, allowing them only one action and they are reduced to 1/2 HP. 50 MP
Final Move; Branch B:
Costs 3 AP
Rage of the Gods - User becomes almost God-like. They begin to glow with an omnipotent light, becoming immune to damage for two turns. They do any of the elemental damage that they can do with moves before it with each strike. After the two turns, they are reduced to 1/4th their HP and are Slow, allowing them only one action for one turn. 50 MP