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Paladin
Aug 30, 2009 15:10:15 GMT -5
Post by Admin on Aug 30, 2009 15:10:15 GMT -5
Paladins use the power of holiness to guide them in battle. Prerequisites: 2 White Mage abilities and 1 Fighter Ability HP 4x MP 3x Freebie Skill:Nurse - Heal half HP to one target. 10 MP Branch A-1:Cover - Protect one ally from damage by taking it yourself. Branch B-1:Defend - Give one target Protect and Shell. 15 MP Branch A-2:Saint Cross - Deal medium holy damage to one foe. Vanquishes Undead. 15 MP Branch B-2:Parley - May cause a foe to leave the battle with a little divine persuasion. 10 MP Branch A-3:Holy Protection - Casts Protect and Shell on all within the party. 20 MP Branch B-3:Sanctify - Destroys 1 Undead enemy. 20 MP Branch A-4:Judgment - Deals heavy Holy damage to all foes. 25 MP Branch B-4:Holy Blade - Deals heavy holy damage to all foes. With a single sweep of the sword, holy damage spreads outward in an arc. 25 MP Final Move:Costs 3 AP Angelic Transformation - The user turns into an angelic being for three turns. Each of their attacks does heavy Holy damage which can easily vanquish undead foes. They gain wings which they can use to fly above their foes. After the three turns is up, they are Slowed for two turns, making it so they can only use one action a turn. 50 MP
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